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BoxOps

Trait BoxOps 

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pub trait BoxOps: Object {
Show 27 methods // Required methods fn be_absorbed(&self, document: &mut Document) -> Result<Vec<Node>>; fn get_string(&self) -> Result<Cow<'_, str>>; fn with_properties<R, FnR>(&self, caller: FnR) -> R where FnR: FnOnce(&HashMap<Stored>) -> R; fn get_font(&self) -> Result<Option<Rc<Font>>>; fn compute_size( &self, options: HashMap<Stored>, ) -> Result<(Dimension, Dimension, Dimension)>; // Provided methods fn unlist(&self) -> Vec<Digested> { ... } fn unlist_ref(&self) -> Vec<Cow<'_, Digested>> { ... } fn be_absorbed_mut(&mut self, _document: &mut Document) -> Result<Vec<Node>> { ... } fn get_tokens(&self) -> Option<&Tokens> { ... } fn get_properties(&self) -> &HashMap<Stored> { ... } fn get_properties_mut(&mut self) -> &mut HashMap<Stored> { ... } fn set_property<T: Into<Stored>>(&mut self, key: &str, value: T) { ... } fn get_property(&self, key: &str) -> Option<Cow<'_, Stored>> { ... } fn get_property_string(&self, key: &str) -> String { ... } fn get_property_mut(&mut self, key: &str) -> Option<&mut Stored> { ... } fn has_property(&self, key: &str) -> bool { ... } fn get_property_bool(&self, key: &str) -> bool { ... } fn get_body(&self) -> Result<Option<Digested>> { ... } fn set_font(&mut self, _font: Rc<Font>) { ... } fn set_width<T: Into<Stored>>(&mut self, width: T) { ... } fn get_width( &self, options: Option<HashMap<Stored>>, ) -> Result<Option<RegisterValue>> { ... } fn set_height<T: Into<Stored>>(&mut self, width: T) { ... } fn get_height(&self) -> Option<RegisterValue> { ... } fn set_depth<T: Into<Stored>>(&mut self, width: T) { ... } fn get_depth(&self) -> Option<RegisterValue> { ... } fn get_size( &mut self, options: Option<HashMap<Stored>>, ) -> Result<(Dimension, Dimension, Dimension, Dimension, Dimension, Dimension)> { ... } fn compute_size_and_cache( &mut self, options: HashMap<Stored>, ) -> Result<(Dimension, Dimension, Dimension)> { ... }
}
Expand description

Common operations for Box-like (digested) data

Required Methods§

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fn be_absorbed(&self, document: &mut Document) -> Result<Vec<Node>>

absorb the current object into the Document XML - returning the corresponding nodes

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fn get_string(&self) -> Result<Cow<'_, str>>

build a string representation of the underlying digested data

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fn with_properties<R, FnR>(&self, caller: FnR) -> R
where FnR: FnOnce(&HashMap<Stored>) -> R,

execute a function using this object’s named properties

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fn get_font(&self) -> Result<Option<Rc<Font>>>

gets the associated font, if any

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fn compute_size( &self, options: HashMap<Stored>, ) -> Result<(Dimension, Dimension, Dimension)>

computes and returns the size of a box-like object

Provided Methods§

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fn unlist(&self) -> Vec<Digested>

If composite, unwrap into the contained digested objects (or return self)

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fn unlist_ref(&self) -> Vec<Cow<'_, Digested>>

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fn be_absorbed_mut(&mut self, _document: &mut Document) -> Result<Vec<Node>>

be_absorbed but with allowed side-effects on the carrier (for Alignment only)

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fn get_tokens(&self) -> Option<&Tokens>

get the underlying tokens (preceding digestion)

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fn get_properties(&self) -> &HashMap<Stored>

deprecated: get the map of named properties. This can not be usable as long as we have any data behind a RefCell wrapper. Use with_properties instead.

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fn get_properties_mut(&mut self) -> &mut HashMap<Stored>

get a mutable reference to the map of named properties

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fn set_property<T: Into<Stored>>(&mut self, key: &str, value: T)

set a named property (allows all Stored types for values)

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fn get_property(&self, key: &str) -> Option<Cow<'_, Stored>>

get a single named property (with special “isSpace” check)

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fn get_property_string(&self, key: &str) -> String

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fn get_property_mut(&mut self, key: &str) -> Option<&mut Stored>

get a mutable reference to a single named property (does NOT have the “isSpace” check)

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fn has_property(&self, key: &str) -> bool

checks if a property key has been set

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fn get_property_bool(&self, key: &str) -> bool

obtains a boolean property value (false unless Stored::Bool)

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fn get_body(&self) -> Result<Option<Digested>>

obtains the “body” of a digested object which captured it

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fn set_font(&mut self, _font: Rc<Font>)

sets an associated font

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fn set_width<T: Into<Stored>>(&mut self, width: T)

sets a “width” property, for sizing

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fn get_width( &self, options: Option<HashMap<Stored>>, ) -> Result<Option<RegisterValue>>

gets the “width” property value, if any

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fn set_height<T: Into<Stored>>(&mut self, width: T)

sets a “height” property value, for sizing

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fn get_height(&self) -> Option<RegisterValue>

gets the “height” property value, if any. Checks “height”, then “cached_height”, then computes from font if needed.

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fn set_depth<T: Into<Stored>>(&mut self, width: T)

sets a “depth” property value, for sizing

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fn get_depth(&self) -> Option<RegisterValue>

gets the “depth” property value, if any. Checks “depth”, then “cached_depth”, then computes from font if needed.

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fn get_size( &mut self, options: Option<HashMap<Stored>>, ) -> Result<(Dimension, Dimension, Dimension, Dimension, Dimension, Dimension)>

gets the box size as a triple of (width, height, depth) the generic implementation is immutable and will recompute the size on each call see Digested::get_size for a variant with interior mutability which caches the box size

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fn compute_size_and_cache( &mut self, options: HashMap<Stored>, ) -> Result<(Dimension, Dimension, Dimension)>

computes and caches (via named properties) the size of a box-like object. Perl #2798 (S5, padding slice): after computing the size, add any requested pad{top,bottom,left,right} to the computed dimensions. This is the SAFE part of computeSizeStore — additive and inert until the app layer sets a pad* property (display math \abovedisplayskip/\belowdisplayskip, \overline/\underline 2pt, items/equations). The riskier requested-vs- computed merge + full-spec bypass + isEmpty are deliberately NOT included here — a mechanical port of those regressed (Rust boxes don’t use width/height/depth uniformly as “requested box size”); see SYNC_STATUS U2.

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§