pub struct AdminStatusDto {
pub corpus_count: usize,
pub active_jobs: usize,
pub active_sessions: usize,
pub workers_total: i64,
pub workers_in_flight: i64,
pub tasks_todo: i64,
pub jobs_failed_recent: usize,
pub pool_in_use: u32,
pub pool_max: u32,
pub last_run: Option<LastRunDto>,
}Expand description
At-a-glance operational snapshot for the admin live ops console — the small-table signals
(plus the one pending-task backlog count) the dashboard polls every few seconds and renders
server-side on first paint. Every field is best-effort: a database hiccup degrades it to
0/None rather than failing the screen. Deliberately excludes the dispatcher-port /
corpus-storage probes (those are the System Health screen’s job — and too slow to poll). Agents
get this same snapshot from the token-gated GET /api/status (api_status) or the Prometheus
gauges at /metrics.
Fields§
§corpus_count: usizeRegistered corpora.
active_jobs: usizeBackground jobs currently queued or running.
active_sessions: usizeActive (unexpired) admin sessions.
workers_total: i64Workers active in the last ~10 minutes (dispatched or returned a task) — the
actively-converting fleet, not all registered rows. 0 when no dispatcher is running.
workers_in_flight: i64Tasks in-flight (dispatched, not yet returned) at those active workers — real current
in-flight work, 0 on an idle deployment (no longer a cumulative-lifetime tally;
KNOWN_ISSUES P-3).
tasks_todo: i64Tasks awaiting conversion (status TODO, not yet dispatched) — the pending-work backlog, the
human twin of the cortex_tasks_todo /metrics gauge.
jobs_failed_recent: usizeBackground jobs that ended failed within the last 24h (rolling window).
pool_in_use: u32Pooled connections currently checked out (saturation signal).
pool_max: u32Maximum size of the frontend connection pool.
last_run: Option<LastRunDto>The most recent conversion run (live tallies overlaid while it is still open), if any.
Trait Implementations§
Source§impl JsonSchema for AdminStatusDto
impl JsonSchema for AdminStatusDto
Source§fn schema_name() -> String
fn schema_name() -> String
Source§fn schema_id() -> Cow<'static, str>
fn schema_id() -> Cow<'static, str>
Source§fn json_schema(generator: &mut SchemaGenerator) -> Schema
fn json_schema(generator: &mut SchemaGenerator) -> Schema
§fn is_referenceable() -> bool
fn is_referenceable() -> bool
$ref keyword. Read moreAuto Trait Implementations§
impl Freeze for AdminStatusDto
impl RefUnwindSafe for AdminStatusDto
impl Send for AdminStatusDto
impl Sync for AdminStatusDto
impl Unpin for AdminStatusDto
impl UnsafeUnpin for AdminStatusDto
impl UnwindSafe for AdminStatusDto
Blanket Implementations§
§impl<T> AggregateExpressionMethods for T
impl<T> AggregateExpressionMethods for T
§fn aggregate_distinct(self) -> Self::Outputwhere
Self: DistinctDsl,
fn aggregate_distinct(self) -> Self::Outputwhere
Self: DistinctDsl,
DISTINCT modifier for aggregate functions Read more§fn aggregate_all(self) -> Self::Outputwhere
Self: AllDsl,
fn aggregate_all(self) -> Self::Outputwhere
Self: AllDsl,
ALL modifier for aggregate functions Read more§fn aggregate_filter<P>(self, f: P) -> Self::Outputwhere
P: AsExpression<Bool>,
Self: FilterDsl<<P as AsExpression<Bool>>::Expression>,
fn aggregate_filter<P>(self, f: P) -> Self::Outputwhere
P: AsExpression<Bool>,
Self: FilterDsl<<P as AsExpression<Bool>>::Expression>,
§fn aggregate_order<O>(self, o: O) -> Self::Outputwhere
Self: OrderAggregateDsl<O>,
fn aggregate_order<O>(self, o: O) -> Self::Outputwhere
Self: OrderAggregateDsl<O>,
§impl<'a, T, E> AsTaggedExplicit<'a, E> for Twhere
T: 'a,
impl<'a, T, E> AsTaggedExplicit<'a, E> for Twhere
T: 'a,
§impl<'a, T, E> AsTaggedImplicit<'a, E> for Twhere
T: 'a,
impl<'a, T, E> AsTaggedImplicit<'a, E> for Twhere
T: 'a,
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSend for T
impl<T> DowncastSend for T
§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> IntoCollection<T> for T
impl<T> IntoCollection<T> for T
§fn into_collection<A>(self) -> SmallVec<A>where
A: Array<Item = T>,
fn into_collection<A>(self) -> SmallVec<A>where
A: Array<Item = T>,
self into a collection.fn mapped<U, F, A>(self, f: F) -> SmallVec<A>where
F: FnMut(T) -> U,
A: Array<Item = U>,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<T> IntoSql for T
impl<T> IntoSql for T
§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling [Attribute] value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi [Quirk] value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the [Condition] value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);